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These are slop, but it opens up to an interesting idea. Reverse engineering software isn’t exactly an easy or quick process. AI could greatly accelerate that work. I’m not thinking for mashing two games for a quick video, but more like for Icewind Dale 2 rebuilds (the original source code is missing so no true enhanced editions exist). Or remastering old titles like Arcanum: Of Steamworks and Magic Obscura or even older games like Menzoberranzan and Stone Prophet.
I’m assuming the biggest hurdle to that would be lack of training against languages like Turbo Pascal and the esoteric game engines used to build the games. Still, if you had someone familiar with them (which helps ensure it doesn’t turn into vibe coding slop), that would be impressive.