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Fair enough. I admit, as someone who can’t drive IRL, I like things like Slow Roads too, or other driving sims that are generally not fantasy - just ‘cozy’ experiences.
I wouldn’t necessarily mind a ride-sharing or road trip simulator with decent dialogue or something like procedural generation for the passengers. But it’s also something I would never pay money toward.
When I was forming my original question, I did consider an audience this might appeal to for those that couldn’t drive (for whatever reason). I appreciate you sharing your POV on this.
I always considered Rideshare driving as the opposite of relaxing because of the physical dangers to drivers as well as the stress the drivers have from trying to make their money against rising fuel costs, insurance costs, and competion from platforms forcing down fare rates. Perhaps the Rideshare game masks all of these elements of the actual rideshare business and simply presents it as a task/goal game with a social aspect which would be far more appealing.
It would absolutely become too much if the costs were involved, or the hyperactive nature of the apps was there. It’d be a great criticism of the industry though.