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Dipping your monitor in shit is better than TAA. These upscalers have caused developers to use them as a crutch. Instead of making a performant native game with good MSAA options, they speed run the game and then slap DLSS (or the alternatives) on at the end for 60fps.
I get it’s not usually their fault, with crunch times etc, but it’s still a decision someone makes, that the customers could push back on. NVIDIA is spearheading it as a means to sell GPUs, locking newer DLSS versions behind new hardware and paying studios to support and advertise DLSS. I mean, at least until the AI boom, now they couldnt give a fuck about us little guys at all.