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Inconsistent, like two separate people were in charge of what the game looked like and they didn’t agree with eachother at all. You can tell there was an attempt at retaining the games distinct style in some of the character design and and animations, but they went WAAAAAY overboard with Link’s design which is for some reason extremely overly-detailed compared to the NPCs. There also the issue of the game world itself seeming almost obsessed with geometry. Kokiri foreat may have looked flat in the original but it’s like a huge overcorrection in the remake. Especially compared to the Hyrule castle town which looks like it was remade with much more sense.