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45K of those lines are documents, specifications, testing results… It’s an overbloated mess bull-headedly pursuing a couple of arbitrarty goals of mine that not many other people have pursued (use of Disk At Once (DAO) audio files with passages defined as sub-sets of the file, 71 dimensioal passage “flavor” determination for next track selection using the now offline AcousticBrainz algorithms, deployment on 5-6 so far various hardware/OS platforms adds a bit as well…)
On the bright side: synchronization of 2 independent players is “coming together” - got some decent performance in the steady state case last night, now chasing the edge cases for faster convergence at startup, etc.