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Talking about statistics is not pointless, it’s quite interesting sometimes even.
Games like Balatro or Stardew Valley are absolute unicorns. Most smaller teams and solo devs that have a constant stream of some revenue through Steam need to work on the side to earn a living.
The point they’re making is pointless. Should have clarified my self better. I think this is an issue of behemoth companies are eating the big chunk of market and not leaving anything for the smaller creators to make a living. Same like McDonald’s is everywhere squishing smaller burger shops.
This a market problem not steam. The article points it like it’s steam’s fault. IMHO steam does its best to support indie devs. they even patch their games so they’d have a smooth release (sorry its a Reddit link)