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Is it luck though?
It’s hard to make a game. It’s much harder to make a good game that pushes all the right buttons.
I play some of these games that probably make well under average, and there are very distinct reasons why they didn’t take off.
I believe that there’s always luck involved to some extent. You have a very valid point, though, if a game is THAT good, at some point success becomes the only plausible outcome. So definitely not a hill I would die on.