Top of mind for me after reading this article is that Intergalactic: The Heretic Prophet should just be called The Heretic Prophet, and Horizon: Zero Dawn should have just been called Zero Dawn.
Top of mind for me after reading this article is that Intergalactic: The Heretic Prophet should just be called The Heretic Prophet, and Horizon: Zero Dawn should have just been called Zero Dawn.
See the article’s debate over adding the colon to the first entry in a series, and I basically share the same viewpoint. If the first entry was The Legend of Zelda: A Link to the Past, it would have been much harder to solidify itself with people learning of this thing for the first time. See my comments elsewhere in this thread here with Shadow Tactics: Blades of the Shogun as a first entry for a series that didn’t take and how I don’t think Horizon aptly describes its game or story.
I don’t think the success of game Shadow Tactics: Blade of the Shogun would change with the name change. I think Intergalactic: The Heretic Prophet is a more memorable name than The Heretic Prophet, but I don’t think it would matter to change it before release. Nowadays the games success doesn’t depend on the name of the game, it matters what game is recommended, the video trailers of games, description, keywords, ratings and reviews. Nothing would change with those suggested name changes, nobody cares about that.
And my listed examples in our other discussion proofs that.
Your listed examples would get far closer to proving the opposite, as I said in that comment chain.
No, they proof that the name of the game doesn’t matter. It can be forgettable name, yet the game can be memorable because its a good game and everyone talks about it. If the names were less forgettable, it wouldn’t change anything about their success, popularity and memorability. Names become memorable, because games become successful. Not the other way round.
You picked excellent titles and called them forgettable, one of which was a textbook example listed in the article as to how to choose a good name for a video game. You “proved” that picking good titles for video games helps them sell. Your choices for “forgettable” titles were, in my opinion, so bad that I’m surprised you didn’t list a top tier title like No Man’s Sky. And besides, Horizon: Zero Dawn is a successful video game, at least in part, because it doesn’t have the same discoverability problems that the developers do that are targeted by this article and Failbetter Games. I merely listed it because it came to mind with the criticisms about trying to start a new franchise with a colon like the other examples in the article.
I proofed that the titles of games doesn’t matter at all for the success and being memorable.
FYI, you want “proved” here. “proofed” would be something you do to a yeasted dough.
Thanks for the useless comment.
Mate, just trying to help you improve your English. If you don’t want to learn something new, disregard. No need to be a dick.
But that was not my argument at all. This is not the first game in the series. My example was about the first game being “The Legend of Zelda”. The forgettable part “The Legend of” just puts mystery and a sort of adventure feeling to it. If the game was named just “Zelda”, it would less convey what type of game it is. That was my point I’m making. And for your example of The Legend of Zelda: A Link to the Past as the first entry, I think it would be not bad as first title too. There are lot of games with a main title and a subtitle. The subtitle is like a specific book in a series. Like Pokemon: Red or Pokemon: FireRed. There is a main title that is consistent across the entire series and a subtitle that is the specific game title. It makes perfect sense to have games with colons like this. It doesn’t make games less memorable because of that.