Ew, not like Fortnite, I mean like indie launchers

  • xspurnx@leminal.space
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    32 minutes ago

    YARG - Yet Another Rhythm Game. Like Guitar Hero/Rock Band (way better than Clone Hero) - open source. Guitar, Bass, Drums, Keys, Vocals.

    I think it’s still being worked on, but some Devs have been hired for the next big rhythm game - if I understood correctly - so the development has slowed some.

    You can get quite a lot of songs for free with it, there are some real bangers and it’s tons of fun (or go sail the high seas and get what feels like infinite songs, including those from the popular plastic instrument games). Also runs really well on my potato laptop…

  • vortexal@sopuli.xyz
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    48 minutes ago

    Artix Entertainment has their own game launcher. Not all of the games are exclusive to it though, as Adventure Quest 3D links to the steam version. Surprisingly, the original Adventure Quest (and by extension WarpForce) still receives updates.

  • Red0ctober@lemmy.world
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    3 hours ago

    Battle for Wesnoth, very good high fantasy strategy game. Lots of player created campaigns, and tons of mods

    Edit: looking at their website, it is available through steam, but it is also available in a variety of other places.

    • JRaccoon@discuss.tchncs.de
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      2 hours ago

      Yeah, it’s available on Steam (for free) but I think it still fits this thread nicely.

      It’s impressive that they’re still actively developing it after 20 years. For anyone else like me who used to play Wesnoth a lot but hasn’t touched it in a couple of years, I just noticed that they have added a new mainline campaign fairly recently.

  • IronKrill@lemmy.ca
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    3 hours ago

    Sauerbraten is always worth a mention for me. It’s a quake style open source shooter with built-in mapping tools. Definitely a little dated but the game still feels more responsive and fun than a lot of other games today. I think I would really enjoy tinkering with it if I was still a teenager.

  • B0NK3RS@lemmy.world
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    5 hours ago

    Live For Speed

    Racing simulator that launched in the early 2000s and is still going. There have been some rough times but overall the feeling of admiration is hard to deny for the 3 (mostly 2 now) devs. A couple years ago they updated it to create and allow mods and this year they released a public test for new graphical updates. I don’t even play often anymore but I still check for updates almost daily :)

    https://youtu.be/mP1OMIq9Ams

  • TurboWafflz@lemmy.world
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    7 hours ago

    I’ve probably played a few hundred hours of SuperTuxKart. It’s a mario kart clone except i like it way better than the mario karts I’ve played.

    Mindustry is fun, it’s like a space factory builder thing.

    I was going to say the powder toy but it turns out its on steam now

      • Björn@swg-empire.de
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        6 hours ago

        It’s a way for the devs to get some revenue. Doesn’t mean that you have to buy it. Same with Shattered Pixel Dungeon. Super Tux is also on Steam but not paid.

        • chunes@lemmy.world
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          5 hours ago

          And yet I’ve already found multiple reviews stating that they bought it on Steam before knowing the game was free elsewhere. So it seems to me that by not mentioning anywhere on the Steam page that this is a donation to the dev, that’s a little shady.

          • BananaTrifleViolin@piefed.world
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            4 hours ago

            Steam’s terms of service mean devs/publishers can’t promote a game as being free elsewhere. It’s likely directed at preventing redirecting people to Epic or a sale at another store, but also by effect includes games like this. Either they put it for free on Steam or they sell it on Steam and can’t mention free downloads from their website, and it’s up to users to “shop around”.

            I get what you’re saying, but I think if spending $10 on a game is something that would give someone pause, then the onus really is on them to search around first to see what the best deal is? People act like steam is a monopoly, but there is a lot of choice out there.

  • PonyOfWar@pawb.social
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    8 hours ago

    Vintage Story, a Minecraft-like game that focuses on a tough, realistic survival experience. There are climate zones and seasons. Things like smelting ores or growing food are much more involved than they are in Minecraft, which makes for a strong sense of progression when you’ve finally managed to make iron or build a windmill.

    • Goodeye8@piefed.social
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      21 minutes ago

      I will add that it’s Minecraft-like only graphically. Anyone going into Vintage Story expecting their Minecraft knowledge to carry over is going to have a very bad time because the actual overlap is minimal.

    • monstoor@lemmy.world
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      5 hours ago

      This actually looks really good! I’ll have to ask the missus for an advance on my pocket money 😀

  • Mongostein@lemmy.ca
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    7 hours ago

    An MMO with no micro transactions: Clan Lord

    It’s been around since the 90s, the original developer is now a farmer and gave control of the world to the players rather than selling to a larger company.

    We could use an influx of newbies, just don’t be a turd.

  • tal@lemmy.today
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    6 hours ago

    There are a substantial number of non-commercial FOSS games that aren’t on Steam.

    Many—though not all—of them are packaged in Linux distros.

    Luanti, basically a FOSS Minecraft clone, is one example; that’s in Debian.

    A number of older games occur to me that aren’t either in Linux distros or on Steam. They aren’t necessarily the top FOSS games, but people may not be aware of them, if they rely on looking in distro packages or Steam to find things.

    Linley Henzell, the guy who did Linley’s Dungeon Crawl, which later became the well-known roguelike Dungeon Crawl: Stone Soup, had a couple of open-source games that he wrote way back. Overgod looks like it’s been packaged and is in Debian. Lacewing is in Fedora, but not in Debian.

    Video of Lacewing

    Video of Overgod

    There’s a genre of games based on Paradroid. One of the first games I played on Linux was in this genre—NightHawk. It used to be in Red Hat Linux, but it looks like at some point, it fell out of the package repository, as it doesn’t appear to be in present Fedora, and it’s not in present Debian either today. Not on Steam, either.

    I can’t find any videos of anyone playing NightHawk on YouTube.

    Abuse is a DOS-era action platformer, heavy on jumpscares, that was open-source and had some of the data files (the ones for the shareware version) put into the public domain. Could use the full game’s datafiles too, if you got ahold of them. I think that that used to be packaged and in Red Hat Linux at one point, but it’s not in Fedora or Debian these days, and it’s not on Steam.

    Video of Abuse

    Surprisingly, while Empire—a very early game in the genre—is in Debian, xconq is not, and doesn’t look like it’s in Fedora either. Neither are on Steam. You may have played later hex-based strategy wargames in the genre, like Battle for Wesnoth.

    Video of xconq

    There is a very large collection of non-open-source-but-free text-based interactive fiction out there. These are games that are all or almost all text, where one writes instructions to the game in a somewhat-natural-language format and has the game respond. Zork is a (not-free, commercial, but you may be aware of it) early example of a game in the genre. Sites like IFWiki and IFDB catalog these. Many of the runtimes exist on Linux distros; gargoyle-free is a graphical frontend in Debian that can display games written for many different engines, and there are various terminal-based frontends, but the actual games are not generally packaged in Linux distros or on Steam. One notable exception—Anchorhead, a Lovecraftian game, was updated and had a commercial (and graphical) release on Steam a bit ago (which I cannot seem to get running on Proton under Linux, though given that it’s Electron-based, maybe it’s possible to run it natively using chromium…I’m not really long on Electron familiarity). I think that the reason that they haven’t seen more popularity recently is partly because of the rise of the smartphone and touchscreens and onscreen keyboards. It’s a pain to play them without a real keyboard, which many smartphone users don’t have available. If I were going to recommend one particular game that I’ve enjoyed, maybe Babel, for the TADS interactive fiction engine.

    • NewNewAugustEast@lemmy.zip
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      2 hours ago

      I think most people know, but Luanti is more of a minecraft type voxel engine with a game launcher at this point.

      From there you can play several variations of voxel type games and manage them.

      I say that because if people think its just Minetest with a new name, that isn’t quite accurate.