• Ricky Rigatoni@piefed.zip
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    1 day ago

    A single income family with two kids could afford a house in 1982. Adjusting for inflation doesn’t mean shit if you don’t factor in actual buying power.

    • mursejoy@lemmy.zip
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      17 hours ago

      This is exactly the point people miss.

      A single income family was doing an annual family vacation, buying a house, and owning a car or two.

      We’ve moved to the average family being dual income to support kids and little to no family vacations.

    • village604@adultswim.fan
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      22 hours ago

      Adjusting for inflation is adjusting for buying power.

      Inflation is the loss of buying power per unit of currency

  • donio@lemmy.world
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    2 days ago

    Oh, I am willing to wait as long as it takes. What’s more, I am ready to take my wishlists into the grave with me. Your move publisher, do you want your $0.99 or not.

  • Schwim Dandy@piefed.zip
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    2 days ago

    The shop must have seen him coming from a mile away. All atari cartridges(including pacman) ranged between $10 and $15. You could buy a new Atari 2600 for $44 in 1984.

      • Alexstarfire@lemmy.world
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        2 days ago

        They make it sound like the listed prices aren’t adjusted for inflation, but that when adjusting those prices for inflation that prices today aren’t bad. I’m just saying it’s worded ambiguously.

        • Romkslrqusz@lemmy.zip
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          2 days ago

          That was posted in 2005, when the standard pricing for a AAA console release was $49.99

          I remember Battlefield Vietnam and Unreal Tournament 2004 being $39.99 when they first launched on PC.

          Agree that the phrasing is a bit odd though, “Adjusted for inflation” should have preceded the prices they were listing.

          • radix@lemmy.world
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            2 days ago

            Old magazine adverts are a fun way to spend an evening.

            The original Castle Wolfenstein went for $30 in the second issue of Computer Gaming World from 1982. That would be over $100 in 2026 money.

  • mohab@piefed.social
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    2 days ago

    TBH, even though I’ve never paid more than $20 for a game, I’d probably be willing to do so if it’s a physical release considering I’ll be displaying it somewhere, which’s added value that digital games lack.

    No more than $20 for digital though. I don’t care what the game is or how much money I have, I’m happy to replay my favorite games and wait.

    If you’re selling for more than $20, you’re probably a relatively big publisher anyway, and I don’t feel obligated to pay what you’re asking, or, in many cases, fund your mismanagement/feed your greed.