Using AI with Rust compiler is a combination that’s worked well for me many times already. You can check out https://slingshotspeeders.com/ if you want to experience compiled Rust in the browser using Bevy 0.19 for an orbital mechanics simulation racing game for free with no account easily.
- 3 Posts
- 13 Comments
- jaykrown@lemmy.worldtoTechnology@lemmy.world•Torvalds: AI Is the New Compiler, Not the New ProgrammerEnglish24·11 hours ago
- jaykrown@lemmy.worldOPtoAsk Lemmy@lemmy.world•Would a VTOL design like this actually work?1·11 hours ago
The idea is for being able to hover while dropping cargo on a zip line, the design is inspired by the zipline uber eats.
- jaykrown@lemmy.worldOPtoAsk Lemmy@lemmy.world•Would a VTOL design like this actually work?1·12 hours ago
Maybe you could create a slight angled bump in front of the holes for the vertical rotors so air stream goes over without causing much drag?
- jaykrown@lemmy.worldOPtoAsk Lemmy@lemmy.world•Would a VTOL design like this actually work?21·12 hours ago
Yea but don’t the flat rotors cause drag? The point being, the rotor inside the wing is not causing drag.
- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·3 days ago
What I did instead is I added an afterburner, so you can hold shift to 2x your thrust force. I’ve firmly decided to not have any manipulation of the time in the core simulation, but I did add it to the replay mode.
- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·5 days ago
It’s working now, you can click the orbital body you want to view your orbit relative to.
- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·5 days ago
Thanks for playing, I’ll be working on that today so you can choose which body is focused in terms of relative orbit. Pretty weird seeing the orbit around the planet while orbiting the moon.

- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·5 days ago
Player Bread is at the top of the leaderboard!!! Congratulations 🎉

- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·5 days ago
Thank you, please let me know if you have any suggestions. It doesn’t support mobile yet, but that’ll be something to consider once the fundamentals are more set in place.
- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish2·5 days ago
The Expanse is awesome, I still remember that scene. Thanks, if you have any issues or suggestions please let me know.
- jaykrown@lemmy.worldOPtoGames@lemmy.world•I created "Slingshot Speeders" which is a free browser 2d top down racing game using realistic orbital mechanicsEnglish1·5 days ago
Thank you and I hear you, I’ll be working on speed/time control today.
Probably not as much as having an exposed rotor, also maybe you could angle the edge of the hole so the air flows over it like a ramp.