• NewNewAugustEast@lemmy.zip
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    1 month ago

    What a waste of time. They are good games, revisit them anytime you want.

    There is nothing that needs to be done.

  • mnemonicmonkeys@sh.itjust.works
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    1 month ago

    I hope they don’t try and cram the games through Unreal Engine like they did with Oblivion. The Oblivion Remaster looked terrible because of it, particularly with every NPC looking like a skincrawler

    • Goodeye8@piefed.social
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      1 month ago

      I don’t mind getting remasters. If it’s an older game that’s a pain in the ass to get running on modern hardware I’d buy a remaster if it means getting modern QoL (like ultrawide support). But what I’d really like are proper remakes, especially of games like New Vegas that were held back by hardware limitations and/or time crunch. There’s so much unrealized content in New Vegas that you could remake it and have it feel like a new game.

      I’m less concerned about getting new games because those are coming in faster than I can play them.

        • deft@lemmy.wtf
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          1 month ago

          Agreed fallout 3 and NV are fine the modding community has it. These game companies are just dry on new ideas and mechanics.

          Every five to ten years someone makes something new and they all jump on it. Whether that’s some crafting/survival thing, some sort of base building or a Battle Royale mode. It’s quite pathetic honestly.

    • Earthwormjim91@lemmy.world
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      1 month ago

      Nothing is going to stop you from playing the originals with mods though.

      Highly doubt any of the original mods would work with the remastered ones though, if they use a different engine. The Oblivion remaster used Unreal Engine 5 to handle all of the visuals, but kept Gamebryo as the base engine for all of the underlying mechanics. Virtually none of the existing mods for the original Oblivion worked with the remaster, but new ones could be created.

      I would expect the same thing to happen with FO3 and FNV remasters.